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Researched
and Composed by
Jacob Wilson, BSc. (Hons), MSc. CSCS and
Gabriel “Venom” Wilson, BSc. (Hons), CSCS
Abstract
Hull (1943) was the
first to formally examine the effect of practice distribution on
performance and learning. He found found that given an equal number of
trials, distributed practice for both cognitive and motor tasks produced
better performance and skill acquisition than massed practice (Wilson,
2005).
William
F. Battig (1956) was a pioneer in the study of randomized practice. The
reigning paradigm of Battigs day was that learning was directly
correlated to performance—meaning that the greater performance was the
greater retention would be. However, Battig suggested just the opposite.
Battig (1956) found that the more difficult a task was for a
participant, the more they retained.
Battig hypothesized
that intertask facilitation (the transfer of one motor task, to a
similar motor task) was enhanced random practice, which caused intratask interference (or
contextual interference; the hindrance caused by attempting to keep
multiple items in working memory at once).
Building on the
findings of Hull and Battig, the purpose of this paper was the analyze
the effect of practice distribution and contextual interference on
performance and learning under various scenarios.
Mass vs. Distributed Practice
Mass versus distributed practice has been covered extensively in past
issues of JHR. Here is a quote from Wilson (2005) in
Hull’s Quantitative Equation on Human Performance to introduce the
topic:
Hull was
the first to examine the effect of massed practice. Massed practice can
be defined as practice in which work is longer than rest periods
(Schmidt, 1999). In weight training this would entail 1 minute sets,
with only 30 seconds of rest between sets. Several reviews on the
subject (Lee and Genovese, 1988, Newell et al. 1988) support what is
known as Hull’s 8th postulate. Hergenhahn and Olson (2005)
summarize the 8th postulate as follows: ‘Responding Causes
Fatigue, which operates against the elicitation of a conditioned
response.’ This is known as reactive inhibition. Reactive inhibition
entails the organism reacting to inhibit the action which caused
fatigue. Bourne and Archer (1956) had 5 groups perform a tracking task
with 0, 15, 30, 45, and 60 seconds of rest. It was found that as rest
increased that performance increased. Of particular interest is that
performance was severely depressed in the zero second condition, however
after a day of rest performance had risen drastically from the end of
the last trial.
The
effect of improving in the absence of practice is known as reminiscence
(Hergenhahn and Olson, 2004). This effect denoted by Hull provides the
current basis for tapering. According to Hull (1943) suggested that
reactive inhibition was masking the positive effects of practice, and a
period of rest was needed to dissipate this effect.
Here is an additional quote from Wilson and Wilson (2005)
Tapering Part 2 - Manipulation of Load for Peak Performance further
clarifying this topic:
Mass vs. Distributed Practice
….If volume is
analyzed over a one week period, as opposed to a single training
session, then frequency of training will have a direct influence on this
training variable. Therefore, lowering weekly frequency can also lower
weekly volume. In this context, an optimal combination of frequency and
training volume should be established.
The earliest studies
to examine such a combination entailed massed versus distributed
practice. Massed practice can be defined as practice in which the work
time period is longer than the rest time period (Schmidt and Lee, 1999).
Distributed practice can be defined as practice in which the rest period
is longer than the work period (Schmidt and Lee, 1999). In weight
training, 1 minute sets with 20 seconds of rest would be massed
scheduling, whereas 30 seconds of work followed by 1 minute of rest
would constitute distributed practice. Hull (1943, 1952) inspired the
examination of this phenomenon (See Wilson, 2005 on Hull’s contribution
to performance for a review) and found that given equal trials,
distributed practice for both cognitive and motor tasks produced better
performance and skill acquisition than massed practice (Wilson, 2005;
Schmidt and Lee, 1999).
The relative
distribution of time has also been found to have an effect on skill
acquisition. For example, in a classic study, Archer (1916) found that
if a skill is performed for a total of 34 days, then a group of subjects
who performed the skill 5 days a week for 7 weeks did not increase
performance to the same extent as participants who performed the same
total of 34 days spread over 12 weeks, at a frequency of 3 days a week
In this context, Hakkinen and Kallinen (1994) investigated the effect of
distribution of volume on neuromuscular adaptations in 10 strength
athletes. The athletes participated in two 3 week conditions. In both
conditions volume was held constant; however, in condition one the
volume was distributed in one session. In condition two, the volume was
divided into two sessions, at separate times in the same day. No
significant strength or cross sectional area gains were found in
condition one. However, in condition two, both an increase in strength
and cross sectional area were found. They concluded that ‘The present
results with female athletes suggest that the distribution of the volume
of intensive strength training into smaller units, such as two daily
sessions, may create more optimal conditions not only for muscular
hypertrophy but by producing effective training stimuli especially for
the nervous system. These kinds of training conditions may lead to
further strength development in athletes being greater than obtained
during "normal" strength training of the same durat ion.’
In another study
Mclester et al. (2000) investigated a comparison of 1 day and 3 days per
week with equal volume resistance training in experienced subjects.
Participants trained various upper and lower body exercises over 12
weeks. In group one, 3 sets per exercise were performed in one day
during the week. In group two, one set was performed on three separate
days. It was found that the higher frequency group gained 38 % more
strength than the lower frequency condition, suggesting that higher
frequency, even when volume is held constant, is superior for strength
gains. Further, greater lean body mass gains were found in the higher
frequency than lower frequency group.
Building on the findings of Wilson (2005), and Wilson and Wilson (2005),
Wilson, Wilson, and King (2005) will add the following incites to this
topic:
-
Differentiation
between
massed and distributed practice
-
Studies on the
effect of massed and distributed practice on performance and
learning for discrete and continuous tasks under various scenarios
-
Theoretical
Rationales
-
Vince Lombardi
Mass vs.
Distributed Practice Continued…
Wilson and Wilson (2005) suggested that “Massed practice can be defined
as practice in which the work time period is longer than the rest time
period. [And that] distributed practice can be defined as practice in
which the rest period is longer than the work period.”
However, the current authors suggest that mass vs. distributed practice
should be viewed on a continuum—meaning that practice is relatively more
massed or distributed. For instance, if a set of squats lasts for 30
seconds, a 1 minute rest period and a 5 minute rest period would both be
considered distributed, using the former definition. But, if viewed on a
continuum, the 5 minute rest period was relatively more distributed than
the 1 minute rest period. The current authors will therefore view these
practice conditions on a continuum for the remainder of the article.
The Effect of
Mass vs. Distributed Practice on Performance and Learning of Continuous
Tasks
A continuous task is a task with no discernable beginning or ending
point. This would include swimming, running, and driving a car.
Hull (1943) was the first to formally examine
this phenomenon, and found that given an equal number of trials, distributed
practice for both cognitive and motor tasks produced better performance
and skill acquisition than massed practice (Wilson, 2005). And this has
been supported by numerous studies since then (Schmidt and Lee, 1999).
These studies will be analyzed subsequently.
Bourne
and Archer (1956) investigated the effects of practice distribution on a
pursuit rotor tracking task. Participants were divided into five
experimental conditions. All participants performed 21 acquisition
trials with work periods of thirty seconds. Participants in conditions
one through five were given 0, 15, 30, 45, and 60 seconds of rest
between trials, respectively. Comparison of tracking performance among
conditions found that the longer the rest period was the better tracking
performance was. The theoretical rationale for this is reactive
inhibition—the organism was acting to inhibit the action which caused
fatigue. Thus, inadequate rest would not allow for optimal recovery,
resulting in decreased performance.
To assess
the effect of practice distribution on learning a pursuit rotor tracking
task participants were instructed to perform a retention trial with a
5 minute rest period following the last acquisition trial. The retention
trial consisted of 9 trials, which were all massed, with 0 seconds of
rest between 30 seconds of work. The authors postulated that if reactive
inhibition was entirely responsible for the performance difference seen
during acquisition trials, then the groups should have similar
performances in the retention trials when given equal rest. Results
found that the longer the rest period was in the acquisition trial, the
better performance was during the first retention trial, suggesting that
distributed practice had a relatively permanent effect.
Some interesting findings were that all participants improved from
the last acquisition trial, to the first retention trial, after a 5
minute period of rest. This is known as reminiscence, or improving in
the absence of practice. Hull (1943) suggested that reactive inhibition
was masking the positive effects of practice, and a period of rest was
needed to dissipate this effect. It is also important to note that the
differences between the groups from the last acquisition trial to the
first retention trial were smaller, suggesting that some of the
performance effects seen were due to temporary influences. Results still
found that the longer the rest period was in the acquisition trial, the
better performance was at the end of the retention trial. Lastly,
massing the practice during retention trials depressed performance in
all groups.
One possible problem with this study is that a 5 minute rest period
before the retention trial may not have been adequate to dissipate the
reactive inhibition, meaning that the retention trial may have been
influenced by the temporary nature of RI, rather than the relatively
permanent nature of learning and/or both. However, a number of similar
studies have yielded similar results to Bourne and Archer (1956), with
longer retention trials of 1 day (Adams, 1952) and 10 weeks (Reynolds & Bilodeau, 1952), suggesting that distributed practice is better for
learning continual tasks.
Ammons (1950) examined the relatively permanent improvement in
performance from acquisition trials during distributed practice.
Participants received rest periods of 0 and 20 seconds, and up to 12
minutes and 24 hours between 20 second acquisition trials on a pursuit
rotor task. A
20 minute rest period followed the 36th practice trial, and thereafter
the participants performed 36 transfer trials with no rest between
trials. At first, distributed practice was
better, but as the trials progressed, only small differences were seen
between the groups. However, participants were asked to return to the
lab one day later for another retention trial. Results found that during
the first retention trial, distributed practice was superior to massed,
suggesting that the benefits of distributed practice are relatively
permanent.
In a long term study, Murphy (1916) found that participants practicing
throwing a javelin for a total of 34 days, 5 days a week for 7 weeks,
did not increase performance to the same extent as participants who
performed the same total of 34 days spread over 12 weeks, at a frequency
of 3 days a week. The retention trials took place at the end of the 34
days, and again three months later.
Another long term study by Baddeley & Longman (1978) investigated
the effects of massed and distributed practice on learning for postal
workers who trained on a keyboard. Participants trained for 60-80 hours
total using one of four practice regimens. Practice was performed once
or twice per day, for one to 2 hours per session. Retention tests were
performed 1, 3, and 9 months later. Results indicated that the group that
practiced twice a day, two hours per session, had the poorest
performance throughout the retention trials; and while the group that
practiced twice a day for just one hour was best in the first retention
trial, after 9 months, the other three groups were very similar in
performance. However, the most distributed group only trained for a
total of 60 hours, slightly skewing the results.
And
numerous other studies testify to the benefit of distributed practice on
continuous tasks (for a meta-analysis and several reviews supporting
this, refer to Donovan, Radosevich, 1999; Lee, Genovese, 1988; Lee,
Genovese, 1989; Lee, Genovese, 1989, B).
The Effect of
Mass vs. Distributed Practice on Performance and Learning of Discrete
Tasks
A
discrete task is a task with a discernable beginning and ending point.
This would include most weight lifting skills and swinging a bat or a
golf club. Discrete tasks are characterized by rapid movements with very
short movement times (I.e. less than 1 millisecond).
Recently,
Dail et al. (2004) examined the effects of practice distribution on
learning a discrete task (golf putting) and the relationship of judgment
of learning (JOL) to the practice protocol and length of retention
interval. Studies have found that the learner’s confidence is enhanced
with better performance in acquisition (James, 2000). In this context,
the authors suggested that participants in the more distributed group,
who typically have better acquisition trials, would have more confidence
on the retention trails. Ninety participants—who were equally left and
right handed, male and female—were randomly assigned to distributed and
massed conditions. Participants in the distributed condition putted 60
times a day for 4 days, for a total of 240 puts. Participants in the
massed group putted 240 times in one session. During the acquisition
trials participants were asked, "If you were provided no further
practice opportunities from this point forward, what do you predict your
average score would be on the first 10 putts (trials) of the retention
test -- (1/7/28) days from now?" Participants in each group returned 1,
7, and 28 days later for a retention trial, in which they putted 60 golf
balls. Participants in the distributed groups had superior results
during retention trials when compared to massed groups, with no
differences seen between 1, 7, and 28 day retention trials. Further, as
expected, participants performing distributed practice who had better
acquisition performance scores predicted better retention performance
scores than participants who performed massed practice.
Shea et
al. (2000) had participants practice within one day (massed) to across
days (more distributed) using a discrete key-press task. Results found
that participants who performed distributed practice had significantly
fewer errors in acquisition and retention 1 day later than participants
who performed massed practice.
Thankfully, the field of science has done a great deal of research on
the effects of mass vs. distributed practice on discrete tasks in the
form of lifting weights. The following paragraphs will focus in on these
studies.
Kraemer
(1997) investigated the effects of practice distribution on performance
during the leg press and bench press. Participants were given 3 versus 1
minute rest periods. Results indicated that participants in the
distributed group (3 minutes rest) achieved 10 reps with a 10 RM for 3
sets on both apparatuses. However, participants in the massed group (1
minute rest) performed 10, 8, and 7 reps, respectively. This is in
support of the findings of Tharion et al. (1991), who displayed that
shorter rest periods during weight lifting resulted in greater
psychological anxiety and fatigue.
Robinson
and colleagues (1995) had participants perform squats over a 5 week
period of time, with 3 or 30 second rest periods between sets. Results
demonstrated a 7% increase in squatting performance in the 3-minute
condition, and only a 2% increase in squat performance in the 30 second
condition. Similarly, Pincivero and colleagues (1997) found a 5-8%
greater increase in weight lifting performance in the criterion task
when participants had 3 minute rest periods compared to 40 second rest
periods.
Hakkinen and Kallinen (1994) investigated the effect of distribution of
volume on neuromuscular adaptations in advanced weight lifting athletes.
The athletes participated in two 3 week conditions. In both conditions
volume was held constant; however, in condition one volume was done in
one session. In condition two, the volume was divided into two sessions,
at separate times in the same day. No significant strength or cross
sectional area gains were found in condition one. However, in condition
two, both an increase in performance and cross sectional area was found.
They concluded that ‘The present results with female athletes suggest
that the distribution of the volume of intensive strength training into
smaller units, such as two daily sessions, may create more optimal
conditions not only for muscular hypertrophy but by producing effective
training stimuli especially for the nervous system. These kinds of
training conditions may lead to further strength development in athletes
being greater than obtained during "normal" strength training of the
same duration.’ The current authors fully understand that the term
“strength” is flawed, but the point for distributed practice is nicely
made, nonetheless.
In another study Mclester et al. (2000) investigated a comparison of 1
day and 3 days per week with equal volume resistance training in
experienced participants. Participants trained various upper and lower
body exercises over 12 weeks. In group one, 3 sets per exercise were
performed in 1 day during the week. In group two, one set was performed
on 3 separate days. It was found that the higher frequency group had 38%
higher performance gains than the lower frequency condition, suggesting
that higher frequency, even when volume is held constant, is superior
for performance. Further, greater lean body mass gains were found in the
higher frequency than lower frequency group.
Theoretical
Rationales for the Benefit of Distributed Practice on Learning
The
mechanisms by which distributed practice yields its benefits have yet to
be satisfactorily explained. However, much time and interest has been
invested into this topic, and several theories exist.
Larry
Jacoby posited that "the value of a repetition lies in the degree to
which it promotes full consideration of the information in each
presentation and that processing can best occur when the information is
forgotten from trial to trial” (Dail et al., 2004). In other words, in
order to maximally retain information, the learner needs to go through
the entire learning process on each trail. Thus, if the information was
stored in working memory after the first trial, during the second trial
the information would not have to be fully processed, impeding learning
(Cuddy and Jacoby, 1982; Jacoby, 1978; Jacoby & Dallas, 1981). Jacoby
suggested that this could be induced by the “spacing effect,” which
suggests that performing skills that have been repeated with long spaces
between trials, is more beneficial to learning than performing skills
with little or no spacing between trials. It is easy to see how this
theory can be used to explain the benefits of distributed practice. This
hypothesis will be discussed more under the topic of random vs. blocked
practice.
Next, the
encoding variability hypothesis suggests that the more neurological
routes, which are created to get to a piece of information, the greater
the probability of retrieving that information (Dempster, 1996). From a
behavioral standpoint, Guthrie (1952) suggested that learning was a
product of attaching more and more stimuli to responses. In this
context, it is suggested that distributed practice creates, “more
possibilities for variable contexts [to] exist due to longer, more
frequent rest periods in which differences in subjective contexts can be
created (Dail et al., 2004).”
Sawyer
(2005) suggests that the learner thinks about positive experiences
during rest, thereby reinforcing correct movements. In this context,
distributed practice would allow participants to rest more between sets
and workouts, permitting them to mentally reinforce correct movement.
Sleep may
also play an important role. Evidence suggests that sleep may facilitate
learning (Karni, Tanne, Rubenstein, Askensasy, & Sagi, 1994; Stickgold,
Hobson, & Fosse, 2001; Stickgold, James, & Hobson, 2000). In this
context, enhancing the amount of sleep between trials in a distributed
format may enhance learning partially through this mechanism. For
instance, if you perform 10 sets of squats on Monday in a massed
schedule, or 5 sets on Monday and 5 sets on Wednesday in a distributed
schedule, you would get to sleep at least 2 times between trials in the
latter schedule, enhancing learning.
Another
factor is specificity. During a retention trial, the participants will
be fresh, with little physiological fatigue. A distributed format comes
closer to matching this state; however, massing practice results in an
accumulation of fatigue, which is a much different state than the
retention trial. This is in line with the set point theory, which
suggests that there are various temporary internal states, such as
arousal, that underlie or support the skill in question (Schmidt and
Lee, 1999).
Further, in numerous sporting events, such as baseball, power lifting,
and golf, the practice is clearly distributed. Therefore, practicing in
a distributed fashion would be closer to the game time environment,
helping to maximize transfer. Further, the athlete must be cognizant
of the rate and pattern of each rep for maximum transfer. In this
context, high physiological fatigue, caused by mass practice, is
suggested to impair performance and lead to sloppy form, and often
injuries (Schmidt and Lee, 1999).
One acute training variable that can be used to enhance performance is
manipulation of exercise intensity, or the percentage of a 1RM. In this
context, distributed practice allows an athlete to maximize exercise
intensity and perform more total work than massed practice. Decreased
performance between sets during massed practice can be attributed to the
accumulation of metabolic bi-products such as lactic acid (Wilson,
2003). And the benefits of distributing the work to several workouts can
be partially attributed to enhanced glycogen stores (King, 2003).
Hormones must also be taken into consideration. Cortisol is an extremely
catabolic hormone, which has been found to selectively degrade fast
twitch fibers (Wilson and Wilson, 2005). Consequently, this hormone is
released proportional to exercise intensity and duration. So the longer
the workout, the more cortisol will be released. Further, evidence
suggests that cortisol is released in response to metabolic needs,
meaning that hypoglycemia, which can be promoted by a long training
session, would enhance cortisol release. And numerous other catabolic
hormones will also be released to a heightened extent. In this context,
separating the workouts up into two sessions would suppress total
cortisol release, among other catabolic hormones. For more information
on this topic, refer to Wilson and Wilson, 2005, in their articles on
hormones in
JHR, January 2005.
Distributed
Practice vs. Total Training Time
While distributed practice appears to be superior for learning, the
issue is that you cannot perform as many practice trials as with massed
practice. For instance, in the previously mentioned study of Baddeley
and Longman (1978), though the most massed group performed worst, they
performed the same amount of practice in half the amount of time or less
than the other groups. If the group was allowed to train for the same
allotted amount of time, and got even more practice in than the other
groups, perhaps they would have achieved better results.
So there is a trade-off here. Distributed practice is superior to massed
practice for learning, given an equal number of trials. However, it
takes much more time to complete those trials. More studies need to be
done to investigate this trade-off, and find an optimal combination
between the two.
However, while practicing more via mass practice may have benefit, it
may also have a downside. First, massing the practice puts a lot more
stress on the body and can promote overtraining. Moreover, the athlete
risks the danger of conditioning reactive inhibition.
What the athlete must be sensitive to is that
you can actually condition reactive inhibition, such that when the
athlete is confronted with a given training task or environment the body
will react to inhibit the task before it causes fatigue,
diminishing performance.
Wilson
(2005) masterfully explains this topic and how to avoid such a
predicament in
Hull’s Quantitative Equation on Human Performance.
More on
Specificity & Practice Distribution
Evidence strongly suggests that distributed practice is superior to
massed practice for both discrete and continuous tasks. However,
specificity must be taken into account. In this context, if an athlete
performs a sport such as wrestling, in which the practice may be massed
during competitions, it would be beneficial to practice at least in part
using shorter rest times (Flick and Kraemer, 2004). Evidence suggests
that such a training protocol will produce several advantageous
adaptations such as an increased capacity to clear lactic acid. For more
information on this topic, refer to Wilson and Wilson’s (June, 2004)
articles, bioenergetic transfers in the biosphere 1-3, in JHR.
Important
Note:
It is
vital that the reader understand that primary focus of this article is
to cover various conditions of practice which optimize sensory motor
skill acquisition. In this context, though distributed practice appears
to be superior for motor learning of both discrete and continuous
skills, it does not mean bodybuilders should not mass practice. Studies
actually suggest that massing the practice during each set may have
immense benefit for hypertrophy gains (Fleck & Kraemer, 2004). Ways to
manipulate mass vs. distributed practice for bodybuilders will be
covered in a future issue of JHR by Wilson and Wilson (2005), who will
cover 5 acute training variables—including rest periods. Stay tuned!
Vince Lombardi
"Winning
is not a sometime thing; it's an all the time thing.”
---Vince
Lombardi

Vince
Lombardi is considered by many the greatest coach in the history of
football—and all of sports. His star-studded career included a 105-35-6
record, and not one losing season. During Vince’s 9 year tenure
as head coach the Green Bay Packers developed into one of the NFL’s
greatest dynasties, collecting six division titles, five NFL
championships, and two Super Bowls (I and II). The NFL named Vince the
1960s Man of the Decade. He was later introduced into the illustrious
hall of fame in 1971. But perhaps the greatest honor Vince received was
when the NFL changed the name of the “Super Bowl Trophy” to the “Vince
Lombardi Super Bowl Trophy,” the leagues most prestige’s award,
forever etching his name into history.
It seemed
that while teams would fade at the end of the year, Green Bay would get
better. The reason being: they were a rested group. It turns out that
Vince absolutely understood the issue of reactive inhibition. The
following is an outline of his weekly in-season training schedule
(Sawyer, 2005).
Monday:
On Monday, the team would be battered and bruised because of the game
they had on Sunday. So, Vince had his players do a light workout (active
recovery) such as walking 10 yards, then running 10, then walking 20,
then running 20, etc., until they got a full lap in. Then they would
have a meeting and discuss strategies for the subsequent game. In the
meantime, injured players would be treated.
Tuesday: The players would start hitting, and also go over the plays
that would be used for the next game.
Wednesday: This was a nasty day—it was controlled violence, but full
speed practice.
Thursday: Thursday the players dissipated the reactive inhibition by
playing volleyball and other fun non-contact games.
Friday: Vince had the players practice at full game speed, but no
contact. They would also run scripts for the game—if they could not
perform the plays effectively on Friday, then he would throw them out on
Sunday.
Saturday:
This was a light day, and the kickers would get their work in.
Sunday: Game day! The players were well rested and ready to do some
damage during the game!
Vince
Lombardi effectively utilized the principles of distributed practice.
Unlike other coaches, he avoided building up reactive inhibition and,
even more dangerous, conditioning reactive inhibition. Principles
such as these are what made Mr. Lombardi a legend and provides even more
support for using distributed practice.
Blocked vs. Random
Practice
Blocked
practice occurs when trials are performed sequentially without
interruption. Random practice occurs when trials are never performed
more than once in order. An example would be a bodybuilder performing 3
sets each of leg extensions, squats, and hamstring curls. A blocked
schedule would entail performing 3 consecutive sets on each. A
randomized schedule would entail switching exercises after each set; for
example: one set of squats, one set of leg extensions, one set of
hamstring curls, repeat.
William
F. Battig (1956) was a pioneer in the study of randomized practice. The
reigning paradigm of Battig’s day was that learning was directly
correlated to performance—meaning that the greater performance, the
greater retention would be. However, Battig suggested just the opposite.
Battig (1956) found that the more difficult a task was for a
participant, the more they retained. For instance, to assess the
learning of a finger task, Battig (1956) had participants practice
finger movements while saying strange words such as XENF, or practice
finger movements without saying words. Results found that the word and
finger movement condition performed better on another version of the
finger task than the finger movement only condition. Battig hypothesized
that intertask facilitation (the transfer of one motor task to a
similar motor task) was enhanced by intratask interference (or
contextual interference--the hindrance caused by attempting to keep
multiple items in working memory at once). Battig and others performed
various other studies which supported this hypothesis (i.e. Battig,
1972; Hiew, 1977), yet these findings were practically ignored due to
the radical nature of his theories.
In a
classic publication, Battig (1979) made a huge impact in his field,
presenting a proud framework of contextual interference, based on the
accumulated findings of himself and others. One year later (Battig &
Shea, 1980) his ideas were further elaborated on in the field of sensor
motor skill acquisition, forever changing the way we view performance
and learning.
Since the
findings of Battig, hundreds of studies have brought support to his
hypothesis (Sawyer, 2005; Schmidt and Lee, 1999). Evidence is now very
clear on the effect of blocked and random practice on performance and
learning. Relative to random practice, blocked practice enhances
performance and depresses learning, while random practice depresses
performance and enhances learning (Sawyer, 2005; Schmidt and Lee, 1999).
Interestingly enough, Bill Walsh, the famous head football coach for the
San Francisco
49ers, has been credited as the man who popularized the use of random
practice during football practice. Incidentally, he was a kinesiologist
(Saywer, 2005).
The
following paragraphs will analyze various studies which demonstrate the
benefits of random practice, and further elaborate on the findings of
Battig.
The Effect of
Blocked vs. Random Practice on Performance and Learning
Building
on the work of Battig, Shea and Morgan (1979) performed one of the
earliest experiments on the effect of contextual interference on
performance and learning. In their study, participants were instructed
to respond to various colored stimulus lights by making a movement with
one arm to 4 targets, as fast as possible. Participants were instructed
to use three varying arm movements parred with a given color.
Participants performed 18 practice trials on each movement, for a total
of 54 trials. Participants were divided into blocked and random
conditions. Participants in the blocked conditions practiced all 18
trials of one movement before practicing a different movement, while
participants in the randomized condition performed no more than two
trials in a row on any particular movement. Results indicated that
performance during acquisition trials was better in the blocked
condition than the random condition. Half of the participants were then
instructed to perform a transfer test after a 10 minute delay, while the
other half was instructed to perform a transfer test after a 10 day
delay to assure that all the temporary effects of performance were
dissipated. Results indicated that learning, as inferred by the
retention trials, was relatively greater in the random conditions than
in the blocked conditions. Numerous similar experiments have brought
support to the findings of Shea and Morgan (1979) (i.e. Shea & Wright,
1991; Wright, 1991; Del Rey, Liu, & Simpson, 1994; Lee and Magill,
1983).
Tsutsui,
Lee, and Hodges (1998) had participants practice bimanual limb movements
using random or blocked practice schedules. Results demonstrated that
coordination skill for the criterion task was superior for the random
condition than the blocked condition.
Hall,
Domingues, and Cavozos (1994) investigated the effect of random and
blocked practice on baseball batting. Participants consisted of college
level baseball players who had a high capacity to express the skill of
batting. Participants performed 2 additional batting practice sessions
per week, for 6 weeks. A pitcher would throw the batting participants a
total of 15 curves, 15 change-ups, and 15 fastballs in a blocked or
randomized manor. The transfer design was then delivered in both random
and blocked scheduling. Results established that learning, as inferred
by the retention trials, was greater in the random conditions than the
blocked conditions.
Ste, et
al. (2004) examined the effects of blocked and random acquisition
practice schedules on the retention and transfer of handwriting
performance. Participants consisted of elementary students. Participants
were divided into random and blocked schedules. Participants in the
blocked condition were instructed to write each of three letters (h, a,
and y) or a symbol, 24 consecutive times each. In the random condition,
each letter or symbol was written 24 times, but in a randomized format.
Results showed that random practice lead to greater retention of hand
writing skills than blocked practice.
Tsutsui
et al. (1998) examined whether or not contextual interference effects
are observed when the task to be learned involves the acquisition and
retention of new motor patterns. Participants were instructed to perform
random or blocked practice on a bimanual coordination task. Results
again showed that acquisition performance was facilitated by blocked
practice, but random practice resulted in better retention.
Lee and
Magill (1983) investigated the effects of performing repetitive random
schedules, to non-repetitive random schedules, and blocked schedules.
For instance, a repetitive random schedule would be leg extensions,
squats, hamstring curls, repeat; a non-repetitive random schedule would
be squats, hamstring curls, leg extensions, hamstring curls, squats, leg
extensions, etc. So in the former example, the next task was always
predictable (this is sometimes referred to as “serial” random practice),
whereas in the latter it was not. In this context, participants were
instructed to perform three tasks in these three formats. Results
indicated that learning in either random condition was almost identical,
and both were superior to the blocked condition. These findings are
significant and allow more leeway for the athlete’s practice schedule.
Numerous
other studies have found that random practice is superior to block
practice for learning. These include studies on perceptual anticipation
(Del Rey, 1989), timing (Lee & Magill, 1983), force regulation (Shea et
al., 1991), error detection capabilities (Sherwood, 1996), learning
badminton serves (Wrisberb, 1991), volleyball skills (Bortoli et al.,
1992), rifle shooting (Boyce, & Del Rey, 1990), kayaking skills (Smith &
Davies, 1995), and basketball (Landin & Herbert, 1997), to name a few.
Theoretical
Rationales on Contextual Interferences Effect on Learning
The original findings that contextual interference enhances learning but
retards performance was perplexing to many in the scientific community
of that day, as there appeared to be a great paradox for how learning
occurred. Since then, numerous hypotheses have been generated which
adequately explain the apparent paradox of contextual interference. The
follow paragraphs will examine these hypotheses and show the evidence
which supports them. It should be understood that these hypotheses are
not competitive, but rather, complimentary to each other.
Elaborative and
Distinctive Hypothesis
Battig (1956, 1972, and 1979) found two important variables which
affected contextual interference. First, Battig suggested that in a
blocked schedule only one task was needed to be kept in working memory,
and interference would be low. However, in a random format, in which
multiple tasks were kept in working memory, interference would be high.
Secondly, Battig suggested that in motor skills, for instance, if the
tasks performed were similar, interference would be high, as the learner
would have to work harder to distinguish between the two tasks.
Conversely, two tasks which were entirely different would take little
effort to distinguish from, and therefore would produce less contextual
interference. However, there are conflicting results on this (Wood and
Ging, 1991; Shea and Wright, 1991). Finally, Battig suggested that the
learner would respond to high or low levels of contextual interference
with correspondingly high or low levels of elaborative and distinctive
processing.
Building on the findings of Battig, Shea and others have further brought
support to this hypothesis (i.e., Shea and Morgan, 1979; and Shea and
Titzer, 1993). The elaborative and distinctive hypothesis suggests that
contextual interference, facilitated by random practice, prompts the
learner to compare and contrast between the tasks; this results in a
more memorable and meaningful experience. Incidentally, evidence
strongly suggests that the more meaning that is set to a task, the more
the learner will retain (Hergenhahn
& Olson, 2001).
There are several lines of evidence supporting this hypothesis. For
instance, post interviews of participants have found that participants
performing random practice understand the task in a different manner
than participants performing blocked practice (Shea & Zimny, 1983). For
example, participants in random groups give much more elaborate
descriptions of the tasks performed, noting that one pattern was very
similar to another, or that one was the same, with the exception of a
reversal in direction (i.e. comparing and contrasting) (Shea & Zimny,
1983). However, participants performing blocked practice reported very
little thought processing, and instead suggested that they ran the tasks
off practically automatically. Shea & Zimny (1988) reported that
participants performing random practice reported comments about and
between tasks twice as much as participants performing blocked practice!
Such like reports were also found in the study of Del Rey and Shewokis
(1993).
Another line of evidence is provided with studies on mental imagery.
Gabriele, Hall, & Lee (1989) examined the effects of mental imagery
between sets on retention. Participants performed blocked and random
schedules, with trials separated with three imagery practice trials of
the tasks performed. Participants in condition one and two were
instructed to visualize the task that had just been performed between
trials (blocked imagery). Participants in condition three and four were
instructed to visualize the three tasks which had not just been
performed between trials (random imagery). Results indicated that random
imagery was greater for learning than blocked imagery in both blocked
and random physical practice schedules, and equal to random physical
practice. These results would suggest that contrastive mental processing
during practice was beneficial for learning. These results are in
agreement with the findings of Hall et al. (1995).
Finally, a powerful line of evidence for this hypothesis is studies on
verbal communication between trails. Wright (1991; also see Wright, Li,
and Whitacre, 1992) instructed participants to perform tasks very
similar to the study of Shea and Morgan (1979); however, all groups of
subjects performed blocked practice schedules. Participants in condition
one performed no additional cognitive processing, while three groups
performed varying cognitive activities between trails. Participants in
conditions two and three were instructed to verbally describe, between
trials, the order of movements either from the task they had just
performed or from another task they had performed. Participants in
condition four were instructed to compare and contrast between the task
they had just performed and another task.
Results found that learning, as inferred by the retention trials, was
greater in condition four than in all other conditions. Moreover,
condition two and three did not improve retention. This suggests that
the intertask processing that occurs during random trials is important
for retention, supporting the elaborative and distinctive hypothesis.
Forgetting and
Reconstruction Hypothesis
Larry
Jacoby proposed that in order to retain information, the learner had to
go through the entire learning process. Thus, if the information was
stored in working memory after the first trial, during the second trial
the information would not have to be fully processed, impeding learning
(Cuddy and Jacoby, 1982; Jacoby, 1978; Jacoby & Dallas, 1981). Jacoby
suggested that this could be induced by the “spacing effect,” which
suggests that performing skills that have been repeated with long spaces
between trials is more beneficial to learning than performing skills
with little or no spacing between trials.
Building
on the findings of Jacoby, Lee and Magill (1983, 1985) suggested the
forgetting and Reconstruction Hypothesis (also known as action-plan
reconstruction hypothesis), which can be summed up in one simple
phrase—in order to learn you must forget. They suggested that during
random practice the constructed plan had to be abandoned and
reconstructed to perform a different skill. In this context, the
effectiveness of practice for learning is dependent on the
reconstruction processing taking place. Multiplication tables are a
perfect example. If a 4th grader who is not very familiar with
multiplication tables is asked to multiply 3*3, the student would go
through the entire process like so: 3+3+3=9. However, if the student is
asked this same question over and over again, the student would simply
spit out the solution—9—instead of going through the process of adding
3+3+3 to get 9. If, however, a randomized format was used, such as 3*3,
then 3*5, then 5*10, and then back to 3*3, working memory would be
cleared and the student would have to go through the entire learning
process on each trial! In this context, if an athlete performs the same
motor skill 5 times straight, Sawyer (2005) suggests that from a
neurological standpoint this was actually only performed once!
A
fascinating line of evidence for this hypothesis is found in modeling
studies. Modeling is the demonstration of a task (with an auditory,
still, or live model) before it is performed. Lee, Wishart, Cunningham,
and Carnahan (1997) investigated the effects of introducing the
information necessary for a proceeding skill into working memory through
modeling. Three experimental conditions were used. Participants were
instructed to perform a timing task by making patterns of key presses on
a computer keyboard. Participants in condition one and two performed
blocked and randomized practice, respectively. Participants in condition
three also performed a random practice schedule, with the addition of a
computerized model, which gave visual and auditory information about the
timing of the task three times before the task was practiced by the
participants. The authors hypothesized that the model would guide the
learner through the process, disallowing the reconstructive processing
benefits normally found in random practice. Results indicated that
learning, as inferred by retention trials, was greater in the random
condition without a model than in the blocked condition. However, in the
random plus model condition, the learning advantage from randomized
practice was eliminated.
Another line of evidence used for this hypothesis is theories on
schema learning. In this context, if the skills practiced in a random
format are too similar, a generalized motor program (GMP) may be used to
simply scale the parameters to the new environment, eliminating the need
for reconstruction. To elaborate, when features such as relative timing
and relative force remain invariant, movements are considered to be in
the same class and governed by the same GMP. Features that are free to
vary from one performance to another, such as overall movement duration
and overall force, are viewed as parameters of the GMP. Under this
conceptualization, task variations that have different relative timing
or relative force structures are controlled by different GMPs. Task
variations, on the other hand, that share the same invariant features
but vary in terms of parameters, are controlled by the same GMP. For
example, performing a bench press but varying the speed of the
repetition, such as varying the time under tension from 1 second
compared to 5 (relative duration) or varying the weight from 315 pounds
to 350 on each set (relative force), would use the same GMP but have
varying parameters. Such a task is thought to cause little contextual
interference, negating the effects of random practice. However, the
results are rather inconsistent in this field of work (Wulf, 1992; Wulf
& Lee, 1993; Shea, Kohl, & Indermill, 1990; Sekiya, Magill, & Anderson,
1996). Therefore, the current authors advise that the athlete stick to
methods which have stronger support for creating contextual
interference, for now.
The
Guiding Hypothesis
The
guidance hypothesis posits that a high relative frequency of augmented
feedback during practice is detrimental to motor learning (Winstein,
1994). This is consistent with studies on the effect of feedback on
retention (Sawyer, 2005). To elaborate, there are two types of feedback:
intrinsic feedback and augmented feedback (Schmidt and Lee, 1999).
Intrinsic feedback is inherent to the execution of movement and provided
through various sensory channels. Augmented feedback is supplemental to
intrinsic feedback. In this context, Knowledge of Results (KR), supplies
augmented feedback about movement outcome. For instance, if a coach
tells a basketball player who made a free throw shot, “You made it!”,
this would be a form of KR. Evidence suggests that too much feedback
appears to degrade learning. For instance, several studies show that
reduced relative frequency (the percent of KR trials given) produces
more learning (Lee, White, & Carnahan, 1990; Sparrow & Summers, 1992;
Vander Linden, Cauraugh, & Greene, 1993.). Salmoni, Schmidt, and Walker
(1984) propose that when KR is given on every trial, participants become
reliant on the feedback and fail to process the information required to
learn the task. Participants with less KR, however, must attempt to
detect their own errors, increase cognitive effort, and go through the
full learning process. In this context, in the aforementioned modeling
study, the model may have given the participants a reference of
correctness, which they become dependent on, resulting in a failure to
process the information necessary for learning.
In this
context, Sawyer (2005) suggests that in order to learn, the learner must
make mistakes. This may be another mechanism by which random practice
facilitates retention. Hagman (1983) and Winstein, Pohl, and Lewthwaite
(1994) revealed that guided (i.e., errorless) practice was detrimental
to retention and transfer, especially if presented on every acquisition
trial. This was also a proposed mechanism for the findings of Lee,
Wishart, Cunningham, and Carnahan (1997) in their study on modeling.
Four mechanisms may facilitate this process. The first two being that
errors may increase cognitive effort and elaborative processing,
enhancing learning (Sherwood & Lee, 2003; Shea and Morgan, 1979). Third,
it may help develop a schema, as evidence suggests that there are
positive benefits from correct and incorrect movements for schema
learning, which is based on a relationship among all stored elements
(Schmidt and Lee, 1999). And fourth, 100% relative feedback impedes the
intrinsic processes, such as problem solving, in the inter-trial
interval, known to be important for learning (Sawyer, 2005; Bjork, 1988;
Landauer & Bjork, 1978; Schmidt, 1991). To elaborate, the inter-trial
interval is the sum of KR delay (the delay from movement one completion
and delivery of KR) and post KR delay (the delay from KR until the next
movement; here it is presumed the person is processing the KR and
deciding on the next movement).
Retroactive Inhibition Hypothesis
Recent
studies have popularized a third major alternative to the Forgetting and
Reconstruction Hypothesis and the Elaborative and Distinctive Hypothesis
to explain the benefits of contextual interference. This alternative has
been termed retroactive inhibition, and can be defined as “the retention
deficit due to intervening activities between the practice of a task and
the retention test of that task (Buxton, 1940)” and “the poor retention
of an activity as a result of another activity interpolated between the
original learning and the retention test” (Underwood, 1945). To
elaborate, if an athlete performs 5 sets of squats, leg extensions, and
leg curls, respectively, in a blocked fashion, and then a retention test
one day later, there would be 10 sets between the last set of squats in
acquisition and the first set of squats on the retention trial. On the
other hand, if this was performed in a randomized fashion, there would
be at most only 2 sets between the last set of squats in acquisition and
the first set of squats in retention.
Shewokis
et al. (1998) examined the influence of retroactive inhibition on
blocked performers' retention performances. Participants were instructed
to perform coincidence anticipation timing, with three speeds presented
to them: slow, moderate, and fast, for a total of 90 trials (30 each).
Participants were divided into blocked and random conditions.
Participants in the blocked conditions were randomly assigned to three
retention tasks to assess the effect of retroactive inhibition on
learning. Participants in the first blocked retention condition
performed the slow task first, which resulted in 60 trials of
retroactive inhibition, because the slow task was practiced first in
acquisition. Participants in condition two performed the moderate-speed
task, which resulted in 30 trials of retroactive inhibition.
Participants in condition three performed the fast speed task, which
resulted in 0 trials of retroactive inhibition, as the fast speed task
was practiced last during acquisition trials. Results showed that there
was not a significant difference between random and blocked with 30 or 0
retroactive inhibition trials; however, the 60 retroactive inhibition
blocked trial decreased learning. These results were also in line with
the findings of Shea and Titzer (1993).
Del Rey
et al. (1994) examined the effect of retroactive inhibition on
contextual interference on 75 female participants. Participants
performed blocked trials without retroactive inhibition, blocked with
moderate retroactive inhibition (18), blocked with high retroactive
inhibition (36), and random practice. Results demonstrated that reaction
time was faster during retention trials for the random condition than
all blocked conditions; however, the blocked conditions without
retroactive inhibition had faster reaction times than the moderate and
high retroactive inhibition conditions. Also in accord with past
studies, random conditions had slower reaction times during acquisition
than blocked conditions. These results are in accord with the findings
of Meeuwsen and Magill (1991).
Mechanisms by which retroactive inhibition effects learning is not well
understood, however. Interestingly, Del Rey et al. (1994) found that
retroactive inhibition produced slower reaction times, but did not
affect movement time. Because reaction time is a measure of the time
taken to plan cognitive events such as identifying the stimulus,
comparing with past experience, selecting appropriate response, and
initiating the response, it is suggested that the effects of retroactive
inhibition are cognitive in nature. This is in line with an early study
by Lewis, McAllister, and Adams (1951), who saw the effect of
retroactive inhibition in their experiment and reported that the
participants were confused about the cognitive elements but did not
demonstrate a loss of limb control.
More
studies need to investigate this hypothesis, but there appears to be
evidence suggesting that avoidance of retroactive inhibition is one of
the benefits of random practice. Whether it is the sole reason is
extremely questionable and, as shown, has yielded conflicting results.
Cognitive Effort Hypothesis
Lee,
Swinnen, & Serrien (1994) proposed the Cognitive Effort Theory of motor
learning. Cognitive effort is defined as “the mental work involved in
making decisions” (Lee, Swinnen, & Serrien, 1994, p. 329). More
recently, Sherwood and Lee (2003) defined it as “those decisions that
result in perceptual and motor processes involved in movement control.
For example, an ice hockey goalie needs to learn how to anticipate where
a shot will go to by using perceptual and decision-making processes.”
Because motor learning requires both cognitive and motor processes
(Sawyer, 2005), Lee suggests that practice must encourage both the
execution of skill described extensively by Schmidt, as well as the
underlying cognitive processes which also underlie the task.
This
theory may be complimentary to the Forgetting and Reconstruction
Hypothesis proposed by Lee and Magill (1983, 1985). The current authors
suggest that perhaps modifications to motor programs begin cognitively,
before being integrated into unconscious motor memory.
The
evidenced used to support both the Forgetting and Reconstruction
Hypothesis and the Elaborative and Distinctive Hypothesis can be
explained from the Cognitive Effort Hypothesis. It is suggested that
random practice increases cognitive effort through mechanisms such as
increased errors, thereby facilitating learning.
In a
fascinating study, Blandin et al. (1994) examined the effects of
physically practicing or observing a model practice three variations of
a timing task in a random or blocked schedule. Results from the
retention data revealed that timing error for the models and observers
was similar; as in other experiments, random practice enhanced learning
for both physical practice and observation. Building on the findings of
Blandin et al. (1994), Wright et al. (1997) replicated the
aforementioned study. For every pair of participants one was assigned to
be a model and the other was instructed to observe the model practice
either a random or blocked schedule. Results were consistent with the
findings of Blandin et al. (1994), in that observation of a random
practice model enhanced subsequent efforts to enact physically the
observed responses beyond the level achieved via observation of a
blocked practice model. These studies suggest that the benefit of
contextual interference may be from cognitive standpoint as well as a
motor standpoint. This would seemingly support the cognitive effort
theory.
More
experiments need to be done on this hypothesis. Kahneman (1973) argued
that pupil dilation was the most effective psychophysiological measure
of effort, as increased pupil dilation corresponds with increased task
load in a wide variety of cognitive tasks. Another experiment that could
be done is to ask the participants to rate their rate of perceived
cognitive exertion, using Borg’s scale, to assess the correlation
between the rate of perceived mental exertion and learning.
Random Practice and Specificity
Another
benefit of random practice to applied sport situations is specificity.
It is rare that any sport uses a blocked format. For instance, in golf
they may use a different golf club on each swing during a tournament. In
hockey and basketball, not one shot taken, save for free throw shooting,
may be from the same position. In baseball, the batter is thrown a
variety of pitches during their at bats such as a curve ball, fastball,
and changeup. Interestingly enough, as discussed earlier, Hall,
Domingues, and Cavozos (1994) et al. found that using a randomized
format for throwing various baseball pitches to advanced batters
resulted in superior learning. Lastly, Bartlett (1932), who is
considered the father of schema theory, stated that, “When I make the
stroke (tennis) I do not, as a matter of fact, produce something
absolutely new, and I never repeat something old.” This quote is also a
huge line of evidence for the use of variable practice, which will be
discussed more later on.
The fact
of the matter is that blocked practice rarely occurs during a sporting
event. In this context, it would behoove the athlete to practice closer
to the conditions of a game by using random practice.
The
Degree of Randomization
As
plainly displayed, random practice is clearly superior to blocked
practice for the acquisition of skills. Current research has, therefore,
investigated the degree to which athletes should induce contextual
interference.
Studies
by Al-Ameer and Toole (1993) and Pigott and Shapiro (1984) investigated
this question. In the Al-Ameer and Toole (1993) study participants
performed a similar task to the Shea and Morgan (1979) study. Results
again found that, relative to random practice, blocked practice enhances
performance and depresses learning, while random practice depresses
performance and enhances learning. However, they added a third group
which performed randomized blocks, in which participants performed 2-3
trials, and then practiced another task for 2-3 trials, and so on.
Results indicated that randomized blocks were better for performance in
acquisition trials, relative to random practice, and just as beneficial
to learning, as inferred from retention trials, as random practice. In
the study of Pigott and Shapiro (1984), elementary school children were
instructed to perform an underhand toss task, using blocked, random, and
random-blocked schedules. Results showed that random blocks were
actually better than traditional random practice for learning! Proteau,
Blandin, Alain, and Dorion (1994) further investigated this phenomenon.
Participants consisted of college students who were instructed to
perform a barrier knockdown task using blocked, random, or
randomized-blocked schedules. Results again demonstrated that random
blocks were better for skill acquisition.
Building
on the findings of these scientists, Landin & Herbert (1997)
investigated the effect of the degree of contextual interference on
learning. Participants consisted of 30 undergraduate college students
with 2 years of high school basketball experience and no intercollegiate
competition. Participants were instructed to perform a basketball shot
from six positions, with varying distances and angles to the basket.
Participants were assigned to three experimental conditions: blocked,
random, and randomized blocks. All participants performed a total of 30
shots, 5 shots per position, for 3 days. Participants under the blocked
schedule performed 6 successive trials from all positions. Participants
in the randomized-blocked condition performed three successive trials at
each location and repeated the sequence twice. Participants in the
random condition performed one trial per position in a serial
arrangement and repeated the sequence six times. Results showed that
randomized-blocks were better for learning than both groups, as inferred
from the retention trial. Further, acquisition performance was also best
in the random-block condition.
There are
several theoretical rationales for these results. Proteau et al. (1994)
suggest that moderate contextual interference allows for repeated trials
under one condition, facilitating the learner’s ability to make error
corrections on the subsequent trial, while concomitantly providing the
contextual interference benefits of changing tasks every couple of sets
instead of every set.
It
appears that the level of the learner may also influence these results.
For instance, Del Rey, Wughalter, and Whitehurst (1982) found that
advanced participants in an open sport skill task received much better
results from random practice than novices. Shea, Kohl, and Indermill
(1990) investigated the effect of contextual interference and the amount
of practice on sensory motor skill acquisition in novices. Results
indicated that blocked practice was actually better on retention tests
after 50 trials. However, after 400 acquisition trials, random practice
became superior to blocked practice for learning. Recently, Guadagnoli,
Holcomb, and Weber (1999) examined the effects of CI on a relatively
difficult task (golf putting) in novice and advanced learners. Results
showed that novice participants experienced superior results in blocked
practice, while advanced participants received superior results in
random formats. Further, studies on children have found that blocked
practice may be of greater benefit than random practice for learning
(Del Rey, Whitehurst, & Wood, 1983).
These
data suggest that blocked practice may be best to perform for novices
practicing difficult tasks, and progress to random once a certain
capacity to express a skill has been developed. It is suggested that for
novices difficult tasks cause enough of a load at first so that the
action-planning processes are being sufficiently challenged. Moreover,
the attention demand would be higher in novices, and introducing a
randomized format may cause information overload, suppressing learning
(Magill and Hall, 1990).
It is
further suggested that applied settings may favor a moderate level of
contextual interference via random-blocks in comparison to laboratory
settings. While Laboratories are strictly controlled environments,
wherein nearly all possible confounding variables are repressed, applied
settings have various environmental factors and cues which can influence
the learner. In this context, Landin & Herbert (1997) suggest that,
“moderate schedule may be best, because it provides learners with the
opportunity to adjust to environmental as well as task variables.”
However, for professional athletes, who can perform tasks with
relatively little attentional demand, it may be optimal to perform pure
random practice. Studies need to investigate this hypothesis.
The
current authors suggest that these results could be influenced by self
efficacy, which is the confidence people have in their abilities to
attain desired levels of performance (James, 2000). Random blocks appear
to allow for the benefit of contextual interference while maintaining
performance equal to or greater than blocked practice, increasing the
learner’s confidence within themselves to perform the skill (self
efficacy). This hypothesis was supported by the findings of Simon and
Bjork (2001). They found that in a key-press task experiment,
participants who performed blocked practice and had better acquisition
trials were more optimistic during the retention trial than those who
performed random practice; yet random practice participants had the best
results on the retention trial. While self efficacy could not overcome
the benefits of random practice, studies have found that it is an
important variable for enhancing performance (James, 2000), which is why
the current author suggest that it may contribute to the benefits of
randomized blocks. This can be especially important for beginning
athletes, whose motivation is primarily extrinsic in nature. Thorndike’s
second law, the law of effect, suggests that if a response is satisfying
to a learner, they will be more likely to repeat it. This is why priori
experiences are so important. In this context, it is vital that
instructors provide an environment that is conducive to success for
their athletes. For instance, in order to enhance the self efficacy of a
team who is down, the coach may use a moderate level of contextual
interference to enhance performance. Practical applications will be
further discussed in the last article of this series.
More
studies need to be performed on the effects of randomized blocks, but
the current evidence suggests that randomized blocks may be just as
beneficial as or even better for learning than random practice, while
minimizing the acquisition decrements experienced from contextual
interference. The benefit of randomized blocks may be profound. For
instance, if an athlete is using squats and barbell shrugs, these two
apparatuses may be far apart from each other in the gym, and walking
back and forth among apparatuses may be inconvenient—not to mention, the
athlete risks losing a machine to a gym moron! So performing very small
blocks may be more logical in such situations.
Additional studies that need to be done are the combination of
randomized techniques. For instance, using random imagery, physical
practice, and modeling during a practice session. All three techniques
have been shown to be beneficial, but the optimal combination of these
techniques needs investigation.
Conclusion
In
summary, evidence strongly suggests that given an equal number of
trials, distributed practice is superior for learning relative to massed
practice, for both discrete and continuous tasks. An exception may be
when transferring to massed practice, in which the athlete should
implement a partially massed acquisition regimen.
Lastly,
relative to random practice, blocked practice enhances performance and
depresses learning, while random practice depresses performance and
enhances learning. However, it may be best for novices practicing
difficult tasks to perform blocked practice and later progress to random
once a certain capacity to express a skill has been attained.
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